2016
4:02 hours
Introduction
Welcome
What you should know before taking the course
Using the exercise files
1. What Makes Good Motion Graphic Design?
Making good motion graphic design
The principles and elements of composition
The rules of animation
The basics of color theory
The power of inspiration
Working with limitations
Meeting the deadline: Time management techniques
2. Motion Graphics in FCP X
Creating an animated lower third: Part 1
Creating an animated lower third: Part 2
Importing and animating a Photoshop file
Building a dynamic background
Working with Motion or third-party templates
Timesaving techniques
3. Publishing from Motion to FCP X
Understanding rigging and publishing
Options for sending clips from FCP X to Motion
Keeping your projects organized
Working in real time
Creating animated text with behaviors
Saving, locating, and viewing your published content
Creating and publishing animated 3D text with Motion content: Part 1
Creating and publishing animated 3D text with Motion content: Part 2
Importing Illustrator and Photoshop files
Animating an Photoshop file in Motion
Adding a 3D camera to the animation
Creating and publishing a custom transition
Working and publishing effects to FCP X: Part 1
Working and publishing effects to FCP X: Part 2
Timesaving techniques in Motion
4. Sending FCP X Clips and Projects to After Effects
Options for sending clips to After Effects
Keeping your projects organized
Working in real time
Working with and animating After Effects text with presets
Animating After Effects text manually
The power of After Effects shapes
Importing Illustrator and Photoshop files in After Effects
Animating an Photoshop file in After Effects
Adding a 3D camera to the logo animation
Options for animating Illustrator files
Exporting a logo animation to FCP X
Replacing or connecting After Effects projects in the FCP X timeline
Using Automatic Duck AEX import
Timesaving techniques in After Effects
Conclusion
Good bye