2018
11:30 hours
Introduction 53:30
Promo Video 02:23
Download Houdini for free 00:36
Advice for you 00:51
Navigating in the viewport 02:46
Shortcuts for navigating in the viewport 00:05
Using the Transform tools 02:06
Network Editor 03:26
Creating objects in the Network Editor 07:31
Merge and connect and disconnect nodes 05:07
Link channels 06:13
Creating procedural Cup 13:40
Homework 08:45
Houdini Core (Groups) 28:12
Creating groups by selection 04:35
Delete the group using the Delete node 02:27
Grouping by boundary box 04:28
Group by range 06:20
Loading custom 3D model 10:22
Houdini Core(Attributes) 11:16
Attributes 04:35
Transferring Attributes 03:33
Creating custom Attribute 03:08
Introduction to lighting 15:08
Preparing the scene for lighting. 04:29
Point Spot and Area lights. 07:52
Geometry Light. 02:47
Introduction to Pyro FX 01:52:47
Introduction to the section (Pyro Solver) 00:42
Understanding the Voxels 02:35
Here you can download the files for this sections. 00:01
Creating smoke Emiter 05:27
Creating a Flipbook 04:58
Understanding the smoke Emitter 04:05
Understanding the Pyro sim 09:08
Homework 05:31
Homework answer 17:56
08_Prepare and Import the 3D wheel into the scene 02:51
Start creating the fire 05:21
Finishing and caching the fire on disk 11:54
Final touches on the fire 17:22
Candle resource download 00:02
Candle effect 13:44
Smoke Trail 11:10
Particles 53:28
Creating particle Emitter 09:54
Creating Forces 04:22
Emitting from surfaces Manually 08:49
Filling a Text with particles 10:07
Curve Force 07:14
Animated Curves 13:02
Chocolate project 02:23:40
Emitting Fluid from an Object 09:57
Fill a geometry with particles 04:18
creating the project folder 01:29
cache the particles 10:53
using expressions to animate the emitter 05:11
Meshing the particles 15:21
emitting from multiple emitters 07:09
setting activation keys for emitters 09:08
creating proxy for the collisions 03:05
creating the cache for all emitters 08:07
creating a mesh for every emitter 03:49
improving the mesh 02:30
optimizing the poly count and caching 06:42
load the cache and creating flipbook 05:29
what if you dont have the alembic files 03:41
Important talk 01:15
Loading the final result of the mesh 03:20
Creating materials in Houdini 02:34
creating materials for the static layers 07:50
creating the ground and the camera 04:41
Creating the environment light 03:19
shading the first layer 10:32
shading the second layer 06:51
Shading the third layer 04:00
shading the remaining static layers 02:29
Creating rain effect 17:15
Rain Effect introduction 00:13
Rain effect part 1 05:03
Rain effect part 2 06:13
Rain effect part 3 05:46
Creating Sand and Snow Effect in Houdini 01:07:19
Fill an object with sand 02:36
creating the ground and cache the file 07:31
Upres the sand 06:32
creating the project folder 01:04
Importing the animation to Houdini 03:29
scale and clean the animation 03:27
setup the collision to the animation 05:37
creating the camera and the object to fill it with sand 05:44
fill the geometry with sand 02:27
creating High res sand 02:25
creating the snow effect 05:05
Adding variation to the particles 02:20
Adding material to the particles 07:07
Final result of thirty million particles 01:09
The Final result 05:54
Adding snow particles to the final render 02:18
Deform the Geometry with grain solver 02:34
Introduction to destruction in Houdini. 38:01
breaking the geometry using the simplest way 02:40
breaking the geometry manually 03:29
using the voroni fracture points to add details 06:12
Converting the pieces to rigid bodies and Using the glue adjacent 03:05
Clusters 03:06
Packed primitives 01:12
Using boolean to break the Geometry 05:56
Debris 08:06
Emitting smoke from particles 04:15
Explosions 01:18:59
Creating simple explosion part 1 10:41
Creating simple explosion part 2 05:54
Understanding the Source Volume 02:59
Timing your explosion 17:54
Gasoline Explosion Intro 00:26
Here you can download files for Gasoline explosion 00:02
Creating the explosion 05:57
Light,shade and render the explosion 07:09
Timing the explosion 09:23
Camera Shake 02:14
Desert Explosion intro 02:12
Desert Explosion advanced 10:38
Final touches in Nuke (Advanced) 03:30
Small scale Ocean 20:54
Small scale Ocean 09:28
Small scale ocean part 2 11:26
Big scale Ocean 09:54
Big scale Ocean 09:54
Shark jumping from water 40:21
Shark part 1 15:25
Shark part 2 10:48
Shark part 3 13:55
Very important 00:13